One of my first characters I tried to make in collaboration with my two brothers animators (they made rigs, skin, animations)
The project itself has been on the shelf for a while and it's ready to be posted! Since it's been approved by Epics and already on Unreal marketplace:
https://unrealengine.com/marketplace/en-US/slug/cave-troll-light
In general, I'm not truly satisfied with the result (skin stretches, anatomy, face, how cloth behaves and etc) but so much have learned from it and that experience will be applied in the next project for sure.
The one of the latest environments - Ancient Cavern Set III was used in the demo.
https://www.artstation.com/artwork/k4a3Rz
UE4 - Cave Troll Lightweight